#ifndef __MENULAYER_H__
#define __MENULAYER_H__

#include "cocos2d.h"
#include "GameLayer.h"
USING_NS_CC;

namespace suta
{
	class MenuLayer:public GameLayer
	{
	public:
		LAYER_NODE_FUNC_PARAM(MenuLayer,int,num);
		static MenuLayer*node()
		{
			return node(15);
		};
	};
}
#endif//__MENULAYER_H__